Hey there! I´m Anuki, a german Game Artist in training!
On the side, I am also a small Vtuber that streams art and games.
Please feel free to take a look at my portfolio !If you are interested in comissioning me, check out my comission info and read my TOS before contacting me.



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About me


Hi! I’m Anuki, an artist, studying Game Art (currently in my 4th semester). I use they/them pronouns.I’m passionate about creating immersive worlds through art, whether it’s for games, personal projects, or live streams where I share my creative process and play games I adore.Outside of art, I love voice acting, gaming, music, and the occasional Pen and Paper adventure.Right now, I’m focused on my university projects, but plan to open commissions soon. If you´re interested, please take a look at my VGen.If you'd like to collaborate or want to connect, feel free to reach out — I'd love to hear from you!

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Portfolio


Hey, you’ve found my portfolio!
Here I showcase my recent projects in 2D, 3D, and games - feel free to explore the sections below!
This page also includes some recent works and pieces that don’t quite fit into a specific category.


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Portfolio - 2D


This contents of section are pretty broad since I’m still exploring and haven’t chosen a specific area to specialize in yet.
As I grow more experienced, more focused sections will be added.
Things like overlays, emotes, and other stream assets aren’t showcased here - they will have a little section on my Vgen as I will be taking comissions there.
Game-related 2D work (such as UI and UX) can be found in the Games-part of the portfolio.
Interested in anything specific?
The links below let you jump straight to the sections.


Character Illustrations

Creatures

Environment- & Prop-Design

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Portfolio - 3D


I started learning 3D in 2025, so this page mostly consists of learning-pieces.
More models, textured works, and animations will be added once "Fancy a Kappa" (a student game I’m working on) is finished.
Interested in anything specific?
The links below let you jump straight to the sections.


Characters

Props

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Portfolio - Games


These are games that I have actively worked on.
Currently, all of these are university projects, and digital games can be found on my itch.io account.
Interested in anything specific?
The links below let you jump straight to the sections.


Fancy a Kappa

✦ 3D
✦ cozy , cooking , edutainment
✦ Blender

For our currently-in-developement project "Fancy a Kappa", my tasks are mostly the characters. I developed the designs based on the notes provided to me, and am currently in the process of creating the 3D models of all characters, including the texturing, rigging and animation.
This makes up the biggest part of my tasks, as we all are new to 3D and decided that focussing on one aspect each would be the most effective way to proceed.
Other tasks, such as UI and promotional material, are shared between all artists.
More details about the game, as well as the game link, will be added once the first version gets released on itch.io in mid september.

Copper Feathers

✦ 2D sidescroller
✦ platformer
✦ Clip Studio Paint

The production of Copper Feathers started out with two artists, two designers and three programmers. By the middle of the project, both an artist and a designer had officially left the team.
The original task was for each artist to create the assets for one level - background, characters (NPCs or enemies) etc. The animations of the main character as well as the UI were supposed to be a shared task. Other than the visual aspects of the game, I also created the music.
Due to the other artist leaving the project, Copper Feathers would have only consisted of one level - a stark contrast to the three levels of other teams projects. So I ended up creating the assets for the whole game, including Level 2 and a boss room, by myself. Of course, I also had to take care of the promotional materials.
Sadly, this meant that the UI got pretty much neglected. While assets were created for most parts, other team members had to take on the implementing into Unity, and some assets got distorted in the process.

Soulsteel

✦ pixelart , top-down
✦ puzzle , adventure
✦ Aseprite

For Soulsteel, I was working with another artist.
My main task was to create all the background-elements and other objects. I was also in charge of the promotional material.
This game was made without using a game engine. This put an extra ammount of pressure on the whole team, which made communication and organization even more important.
In the end, there were multiple puzzle rooms that we did not manage to incoorperate in time.

Greed and Vanity

✦ board game
✦ multiplayer, resource management
✦ Clip Studio Paint

As the only artist, I designed all visual assets of the game. I also coordinated and created the board itself (with the exceptions of the "treasure") as well as all promotional materials.I am especially proud of the design of the board itself:
It is made up of 15 pieces, 14 of which are interchangable. This allows for a fair area distribution no matter if it´s played by two, three or four players, as the player "bases" can be placed according to the playercount.

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Comission


I am currently focused on my university projects, but plan to open commissions soon!
You can follow me on VGen to be notified when my they open.
My VGen - comissions will consist of stream assets for now.
If you are interested in any other, specific project, feel free to reach out - I´ll be happy to let you know about my capability and availability.


What will I draw?✦ Original characters (OCs)
✦ Humans & humanoids (including kemonomimi, fantasy races, etc.)
✦ Furries (case-by-case, depending on complexity)
✦ I’m happy to draw OCs and fan-inspired characters. Please note I may decline requests that directly involve copyrighted characters.
What will I not draw?✦ NSFW, sexual or suggestive content
✦ Gore or extreme violence
✦ Heavy themes around mental health, trauma, etc.
✦ Mecha, complex machinery


Non-Commercial Use (included in the commission price):✦ Personal use (e.g. wallpapers, gifts, private collections)
✦ Stream usage: overlays, emotes, and other graphics for your Twitch/YouTube/etc.
✦ For Twitch emotes, please add me as the official artist when uploading.
✦ Use in community spaces (e.g. Discord emotes)
✦ Sharing a wallpaper/freebie with all viewers (as long as it’s not paywalled/exclusive content)
✦ Free Giveaways - You may print my work in small quantities for free giveaways (e.g. stickers, postcards, signed prints) as long as they are not sold, resold, or locked behind a paywall/exclusive membership. Please credit me clearly on or with the item.
Commercial Use (requires additional licensing):✦ Printing and selling physical items (stickers, shirts, prints, etc.)
✦ Selling digital versions of the work (icons, emotes, packs, etc.)
✦ Using my art in paid or exclusive content (e.g. Patreon-only rewards, member-only packs)
✦ Using the work as part of merchandise or monetized branding beyond a personal stream setup


TOS

By commissioning me, you agree to these terms.General- I reserve the right to refuse any commission.
- Commissions are for personal use* only unless commercial rights are purchased separately.
- Please credit me properly (link to my socials/portfolio) when sharing my work.
- When reposting my works on any platform, please use the AI-protected version delivered alongside the finished work.
- If you have a specific deadline, this needs to be communicated in the initial request!
- Please provide proper reference of the character to be commissioned, either in artwork or a reference board with additional written description.
Payment & Refunds- All payments are processed through VGen.
- Work begins after payment is confirmed.
- A full refund can be issued if work has not started.
- No refund once the first sketch is approved.
- Please be financially responsible.
Process & Revisions
- Progress updates will be sent at agreed stages (sketch, flat color, final).
- Each stage allows up to 2 small revisions. Major changes after approval of the sketch may require additional fees.
Usage- The artist retain original copyright and ownership of any works.
- You may not resell, redistribute, or claim my work as your own.
- My work may not be used for AI training, NFTs, or any blockchain-related purposes.
- I may showcase the finished work in my portfolio, on social media, or for promotion, unless agreed upon otherwise.

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Stream


I stream twice a week on Twitch! Right now I’m on a short break because of Uni crunch, but I’ll be back soon.

Stream schedule

Day 
weekday tbaPoint and Click
weekendsStorygame

What games can you expect next?

Point and ClickStory- / other gamesCo-Op
Children of SilentownLost Records: Bloom and RageSplit Fiction (ft. ziamlichlost)
The Whispered WorldA Plague TaleCat Quest 1-3
Broken AgeThe Walking Dead - Telltale SeriesDinkum
The Inner WorldDate Everything 

Any games you´d like to see me play? Suggest them through the channel point reedem!

Special Events

Every December, I host a month-long Minecraft event called "Schneegestöber"!
It’s become a tradition and you’ll see (almost) daily streams from me and other streamers during that time.
As a quick and simple summary: We´re playing almost-vanilla minecraft on a server, everything is snowy and the whole purpose is to simply to share a relaxed and wholesome time. It might sound simple, but it’s always a lot of fun!

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Contact


If you wish to reach out to comission me or would like to collaborate on a partnership, please fill out my contact form below!Please make sure to input the "Subject" accordingly, allowing for better organisation and quick response times.

For legal inquiries, please refer to my impressum.

©Anuki Kaida. All rights reserved | impressum | privacy policy

Impressum


Vivien Albiez
Kurfürsten-Anlage 70
69115 Heidelberg
Deutschland
Kontakt:
Email: [email protected]

Disclaimer regarding contact information:

The contact details provided in this Impressum are intended solely for official purposes related to this website, such as legal inquiries or professional communication.Any use of this information for unsolicited advertising, spam, or other non-official contact is expressly prohibited.

Hinweis zur Nutzung der Kontaktdaten:

Die im Rahmen der Impressumspflicht veröffentlichten Kontaktdaten dürfen nicht von Dritten zur Übersendung von nicht ausdrücklich angeforderter Werbung und Informationsmaterialien genutzt werden.Wir behalten uns ausdrücklich rechtliche Schritte im Falle der unverlangten Zusendung von Werbeinformationen, etwa durch Spam-E-Mails, vor.

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Privacy Policy


English / German versions below

Privacy Policy

General Information
I handle your personal data confidentially and in accordance with legal data protection regulations and this Privacy Policy.
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see Impressum
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This information will not be shared with third parties without your consent.
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This website contains links to external third-party websites. I have no influence on the content of those sites and therefore cannot assume any responsibility for them. The respective provider or operator of the linked pages is always responsible for their content and their own privacy policies.
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Wenn Sie per E-Mail oder über soziale Medien Kontakt mit mir aufnehmen, werden Ihre Angaben zur Bearbeitung der Anfrage sowie für den Fall von Anschlussfragen gespeichert.
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Sie haben jederzeit das Recht auf Auskunft, Berichtigung, Löschung oder Einschränkung der Verarbeitung Ihrer gespeicherten personenbezogenen Daten sowie ein Recht auf Widerspruch und Datenübertragbarkeit.
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